Past, Current and Future Trends in Human Computer Interaction
Für das Alumni-Magazin meiner ehemaligen Hochschule, der ESB Reutlingen, habe ich einen Fachartikel zu einem meiner persönlichen Lieblingsthemen – Mensch-Computer-Interaktion – verfasst, der in Ausgabe 07/2017 des „Europolitan, The ESB Reutlingen Alumni Quarterly“ erschienen ist. Hier gibt es einen kleinen Teaser sowie den vollständigen Text zum Download.
Human Computer Interaction (HCI) is an area that emerged originally from the field of Computer Science in the early 1980s with a focus on cognitive science and human factors engineering [Carroll, 2017]. In the 1970s the only humans interacting with computers were information technology experts and file card typers which changed with the emergence of the personal computer that made everyone a potential computer user. The lack in usability highlighted its deficiencies for those who wanted to use the PC as a professional or private tool. It became clear that progress in computing relied on better usability for which understanding and empowering users are the key factors. The International Standards Organization has been working on specifying the key elements and since the ratification of ISO 9241-11 in 1998, it defines a product to be usable if it supports the user to achieve specified goals with effectiveness, efficiency and satisfaction in the context of use [ISO,1998].
HCI studies the interaction modalities between humans and computers investigating challenges related to the design and implementation of the interface between humans and computers [Montuschi et al., 2014]. The field of HCI has grown rapidly in the last three decades uniting professionals from various disciplines which produced a large variety of different paradigms and conceptions. HCI integrates all these different perspectives from psychology, design, cognitive science and information technology. HCI study programs train many different types of professionals: user experience designers, interaction designers, user researchers, user interface designers, usability engineers, user interface developers, information architects to name a few …
Der vollständige Artikel inkl. Quellenangaben ist erschienen im „Europolitan, The ESB Reutlingen Alumni Quarterly“ (Ausgabe 07/2017) – hier geht es zum Download:
Fragen zum Thema oder dem Artikel?
Schreib mir eine Mail an email@example.com!